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TextMarkSize


Unit:SDL_rot3d
Class:TRot3D
Declaration:property TextMarkSize: byte;

The property TextMarkSize determines the size of the characters (in points) used when MarkAt is called with a parameter higher than MAXCANVASMARKS.

Hint: In general, it is not a good idea to use the procedure MarkAt for displaying characters in the plot. The number of predefined symbols may be increased in the future which may result in replacing some of the character codes by the new symbols.



Last Update: 2023-Dec-14