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Interface of SDL_Openarrays |
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const {$IFDEF PAIDVERS} SDLVersionInfo = 'openarrays_r1200_full'; IsLightEd = false; {$ELSE} SDLVersionInfo = 'openarrays_r1200_lighted'; IsLightEd = true; {$ENDIF} Release = 1200; function AbsValArray (var Arr: TIntArray): integer; overload; function AbsValArray (var Arr: TInt2DArray): integer; overload; function AbsValArray (var Arr: TInt3DArray): integer; overload; function AbsValArray (var Arr: TInt4DArray): integer; overload; function AbsValArray (var Arr: TDoubleArray): integer; overload; function AbsValArray (var Arr: TDouble2DArray): integer; overload; function AbsValArray (var Arr: TDouble3DArray): integer; overload; function AbsValArray (var Arr: TDouble4DArray): integer; overload; function AccumulateArray (var Arr: TIntArray; Src: TIntArray; Wgt: integer): integer; overload; function AccumulateArray (var Arr: TInt2DArray; Src: TInt2DArray; Wgt: integer): integer; overload; function AccumulateArray (var Arr: TInt3DArray; Src: TInt3DArray; Wgt: integer): integer; overload; function AccumulateArray (var Arr: TInt4DArray; Src: TInt4DArray; Wgt: integer): integer; overload; function AccumulateArray (var Arr: TDoubleArray; Src: TDoubleArray; Wgt: double): integer; overload; function AccumulateArray (var Arr: TDouble2DArray; Src: TDouble2DArray; Wgt: double): integer; overload; function AccumulateArray (var Arr: TDouble3DArray; Src: TDouble3DArray; Wgt: double): integer; overload; function AccumulateArray (var Arr: TDouble4DArray; Src: TDouble4DArray; Wgt: double): integer; overload; function AddArrays (Arr1, Arr2: TIntArray; var Sum: TIntArray): integer; overload; function AddArrays (Arr1, Arr2: TInt2DArray; var Sum: TInt2DArray): integer; overload; function AddArrays (Arr1, Arr2: TInt3DArray; var Sum: TInt3DArray): integer; overload; function AddArrays (Arr1, Arr2: TInt4DArray; var Sum: TInt4DArray): integer; overload; function AddArrays (Arr1, Arr2: TDoubleArray; var Sum: TDoubleArray): integer; overload; function AddArrays (Arr1, Arr2: TDouble2DArray; var Sum: TDouble2DArray): integer; overload; function AddArrays (Arr1, Arr2: TDouble3DArray; var Sum: TDouble3DArray): integer; overload; function AddArrays (Arr1, Arr2: TDouble4DArray; var Sum: TDouble4DArray): integer; overload; function AddScalarToArray (Arr: TIntArray; Scalar: integer; var Sum: TIntArray): integer; overload; function AddScalarToArray (Arr: TInt2DArray; Scalar: integer; var Sum: TInt2DArray): integer; overload; function AddScalarToArray (Arr: TInt3DArray; Scalar: integer; var Sum: TInt3DArray): integer; overload; function AddScalarToArray (Arr: TInt4DArray; Scalar: integer; var Sum: TInt4DArray): integer; overload; function AddScalarToArray (Arr: TDoubleArray; Scalar: double; var Sum: TDoubleArray): integer; overload; function AddScalarToArray (Arr: TDouble2DArray; Scalar: double; var Sum: TDouble2DArray): integer; overload; function AddScalarToArray (Arr: TDouble3DArray; Scalar: double; var Sum: TDouble3DArray): integer; overload; function AddScalarToArray (Arr: TDouble4DArray; Scalar: double; var Sum: TDouble4DArray): integer; overload; function IncArray (var Arr: TIntArray; Scalar: integer): integer; overload; function IncArray (var Arr: TInt2DArray; Scalar: integer): integer; overload; function IncArray (var Arr: TInt3DArray; Scalar: integer): integer; overload; function IncArray (var Arr: TInt4DArray; Scalar: integer): integer; overload; function IncArray (var Arr: TDoubleArray; Scalar: double): integer; overload; function IncArray (var Arr: TDouble2DArray; Scalar: double): integer; overload; function IncArray (var Arr: TDouble3DArray; Scalar: double): integer; overload; function IncArray (var Arr: TDouble4DArray; Scalar: double): integer; overload; function CloneArray (Src: TBoolArray; var Dst: TBoolArray): integer; overload; function CloneArray (Src: TBool2DArray; var Dst: TBool2DArray): integer; overload; function CloneArray (Src: TDoubleArray; var Dst: TDoubleArray): integer; overload; function CloneArray (Src: TDouble2DArray; var Dst: TDouble2DArray): integer; overload; function CloneArray (Src: TDouble3DArray; var Dst: TDouble3DArray): integer; overload; function CloneArray (Src: TDouble4DArray; var Dst: TDouble4DArray): integer; overload; function CloneArray (Src: TIntArray; var Dst: TIntArray): integer; overload; function CloneArray (Src: TInt2DArray; var Dst: TInt2DArray): integer; overload; function CloneArray (Src: TInt3DArray; var Dst: TInt3DArray): integer; overload; function CloneArray (Src: TInt4DArray; var Dst: TInt4DArray): integer; overload; function CloneArray (Src: TDoubleArray; var Dst: TIntArray): integer; overload; function CloneArray (Src: TDouble2DArray; var Dst: TInt2DArray): integer; overload; function CloneArray (Src: TDouble3DArray; var Dst: TInt3DArray): integer; overload; function CloneArray (Src: TDouble4DArray; var Dst: TInt4DArray): integer; overload; function CloneArray (Src: TIntArray; var Dst: TDoubleArray): integer; overload; function CloneArray (Src: TInt2DArray; var Dst: TDouble2DArray): integer; overload; function CloneArray (Src: TInt3DArray; var Dst: TDouble3DArray): integer; overload; function CloneArray (Src: TInt4DArray; var Dst: TDouble4DArray): integer; overload; function CopyArray (Src: TBoolArray; DstElem: integer; var Dst: TBoolArray): integer; overload; function CopyArray (Src: TBool2DArray; DstCol, DstRow: integer; var Dst: TBool2DArray): integer; overload; function CopyArray (Src: TintArray; SrcElemLo, SrcElemHi, DstElem: integer; var Dst: TintArray): integer; overload; function CopyArray (Src: TintArray; DstElem: integer; var Dst: TintArray): integer; overload; function CopyArray (Src: Tint2DArray; DstCol, DstRow: integer; var Dst: Tint2DArray): integer; overload; function CopyArray (Src: Tint2DArray; SrcColLo, SrcRowLo, SrcColHi, SrcRowHi, DstCol, DstRow: integer; var Dst: Tint2DArray): integer; overload; function CopyArray (Src: Tint3DArray; DstCol, DstRow, DstLayer: integer; var Dst: Tint3DArray): integer; overload; function CopyArray (Src: Tint3DArray; SrcColLo, SrcRowLo, SrcLayerLo, SrcColHi, SrcRowHi, SrcLayerHi, DstCol, DstRow, DstLayer: integer; var Dst: Tint3DArray): integer; overload; function CopyArray (Src: Tint4DArray; DstCol, DstRow, DstLayer, DstTSlot: integer; var Dst: Tint4DArray): integer; overload; function CopyArray (Src: Tint4DArray; SrcColLo, SrcRowLo, SrcLayerLo, SrcTSlotLo, SrcColHi, SrcRowHi, SrcLayerHi, SrcTSlotHi, DstCol, DstRow, DstLayer, DstTSlot: integer; var Dst: Tint4DArray): integer; overload; function CopyArray (Src: TDoubleArray; SrcElemLo, SrcElemHi, DstElem: integer; var Dst: TDoubleArray): integer; overload; function CopyArray (Src: TDoubleArray; DstElem: integer; var Dst: TDoubleArray): integer; overload; function CopyArray (Src: TDouble2DArray; DstCol, DstRow: integer; var Dst: TDouble2DArray): integer; overload; function CopyArray (Src: TDouble2DArray; SrcColLo, SrcRowLo, SrcColHi, SrcRowHi, DstCol, DstRow: integer; var Dst: TDouble2DArray): integer; overload; function CopyArray (Src: TDouble3DArray; DstCol, DstRow, DstLayer: integer; var Dst: TDouble3DArray): integer; overload; function CopyArray (Src: TDouble3DArray; SrcColLo, SrcRowLo, SrcLayerLo, SrcColHi, SrcRowHi, SrcLayerHi, DstCol, DstRow, DstLayer: integer; var Dst: TDouble3DArray): integer; overload; function CopyArray (Src: TDouble4DArray; DstCol, DstRow, DstLayer, DstTSlot: integer; var Dst: TDouble4DArray): integer; overload; function CopyArray (Src: TDouble4DArray; SrcColLo, SrcRowLo, SrcLayerLo, SrcTSlotLo, SrcColHi, SrcRowHi, SrcLayerHi, SrcTSlotHi, DstCol, DstRow, DstLayer, DstTSlot: integer; var Dst: TDouble4DArray): integer; overload; function CopyArrayColumn (SrcArr: TBool2DArray; Col, RowLo, RowHi: integer; var DstArr: TBoolArray): integer; overload; function CopyArrayColumn (SrcArr: TInt2DArray; Col, RowLo, RowHi: integer; var DstArr: TIntArray): integer; overload; function CopyArrayColumn (SrcArr: TDouble2DArray; Col, RowLo, RowHi: integer; var DstArr: TDoubleArray): integer; overload; function CopyArrayRow (SrcArr: TBool2DArray; Row, ColLo, ColHi: integer; var DstArr: TBoolArray): integer; overload; function CopyArrayRow (SrcArr: TInt2DArray; Row, ColLo, ColHi: integer; var DstArr: TIntArray): integer; overload; function CopyArrayRow (SrcArr: TDouble2DArray; Row, ColLo, ColHi: integer; var DstArr: TDoubleArray): integer; overload; function CountTrueCellsOfArray (Arr: TBoolArray): integer; overload; function CountTrueCellsOfArray (Arr: TBool2DArray): integer; overload; function CountValues (Arr: TDoubleArray; LowElem, HighElem: integer; RangeLow, RangeHigh: double): integer; overload; function CountValues (Arr: TDouble2DArray; LowCol, HighCol, LowRow, HighRow: integer; RangeLow, RangeHigh: double): integer; overload; function CountValues (Arr: TDouble3DArray; LowCol, HighCol, LowRow, HighRow, LowLayer, HighLayer: integer; RangeLow, RangeHigh: double): integer; overload; function CountValues (Arr: TDouble4DArray; LowCol, HighCol, LowRow, HighRow, LowLayer, HighLayer, LowTSlot, HighTSlot: integer; RangeLow, RangeHigh: double): integer; overload; function CountValues (Arr: TIntArray; LowElem, HighElem: integer; RangeLow, RangeHigh: integer): integer; overload; function CountValues (Arr: TInt2DArray; LowCol, HighCol, LowRow, HighRow: integer; RangeLow, RangeHigh: integer): integer; overload; function CountValues (Arr: TInt3DArray; LowCol, HighCol, LowRow, HighRow, LowLayer, HighLayer: integer; RangeLow, RangeHigh: integer): integer; overload; function CountValues (Arr: TInt4DArray; LowCol, HighCol, LowRow, HighRow, LowLayer, HighLayer, LowTSlot, HighTSlot: integer; RangeLow, RangeHigh: integer): integer; overload; function DiscretizeArray (var Mat: TDouble2DArray; NLevels: integer; InLow, InHigh, OutLow, OutHigh: double): integer; function FillArray (Arr: TBool2DArray; Value: boolean): integer; overload; function FillArray (Arr: TBoolArray; Value: boolean): integer; overload; function FillArray (var Dst: TIntArray; Value: integer): integer; overload; function FillArray (var Dst: TIntArray; Value: integer; DstElemLo, DstElemHi: integer): integer; overload; function FillArray (var Dst: TInt2DArray; Value: integer): integer; overload; function FillArray (var Dst: TInt2DArray; Value: integer; DstColLo, DstRowLo, DstColHi, DstRowHi: integer): integer; overload; function FillArray (var Dst: TInt3DArray; Value: integer): integer; overload; function FillArray (var Dst: TInt3DArray; Value: integer; DstColLo, DstRowLo, DstLayerLo, DstColHi, DstRowHi, DstLayerHi: integer): integer; overload; function FillArray (var Dst: TInt4DArray; Value: integer): integer; overload; function FillArray (var Dst: TInt4DArray; Value: integer; DstColLo, DstRowLo, DstLayerLo, DstTSlotLo, DstColHi, DstRowHi, DstLayerHi, DstTSlotHi: integer): integer; overload; function FillArray (var Dst: TDoubleArray; Value: double): integer; overload; function FillArray (var Dst: TDoubleArray; Value: double; DstElemLo, DstElemHi: integer): integer; overload; function FillArray (var Dst: TDouble2DArray; Value: double): integer; overload; function FillArray (var Dst: TDouble2DArray; Value: double; DstColLo, DstRowLo, DstColHi, DstRowHi: integer): integer; overload; function FillArray (var Dst: TDouble3DArray; Value: double): integer; overload; function FillArray (var Dst: TDouble3DArray; Value: double; DstColLo, DstRowLo, DstLayerLo, DstColHi, DstRowHi, DstLayerHi: integer): integer; overload; function FillArray (var Dst: TDouble4DArray; Value: double): integer; overload; function FillArray (var Dst: TDouble4DArray; Value: double; DstColLo, DstRowLo, DstLayerLo, DstTSlotLo, DstColHi, DstRowHi, DstLayerHi, DstTSlotHi: integer): integer; overload; function FillDiagArray (var Mat: TDouble2DArray; Diag: double): integer; overload; function FillDiagArray (var Mat: TDouble3DArray; Diag: double): integer; overload; function FillDiagArray (var Mat: TDouble4DArray; Diag: double): integer; overload; function FillDiagArray (var Mat: TInt2DArray; Diag: integer): integer; overload; function FillDiagArray (var Mat: TInt3DArray; Diag: integer): integer; overload; function FillDiagArray (var Mat: TInt4DArray; Diag: integer): integer; overload; function FillRandomNormal (var Arr: TDoubleArray; Mean, StdDev: double): integer; overload; function FillRandomNormal (var Arr: TDouble2DArray; Mean, StdDev: double): integer; overload; function FillRandomNormal (var Arr: TDouble3DArray; Mean, StdDev: double): integer; overload; function FillRandomNormal (var Arr: TDouble4DArray; Mean, StdDev: double): integer; overload; function FillRandomUniform (var Arr: TDoubleArray; RangeLow, RangeHigh: double): integer; overload; function FillRandomUniform (var Arr: TDouble2DArray; RangeLow, RangeHigh: double): integer; overload; function FillRandomUniform (var Arr: TDouble3DArray; RangeLow, RangeHigh: double): integer; overload; function FillRandomUniform (var Arr: TDouble4DArray; RangeLow, RangeHigh: double): integer; overload; function FillRandomUniform (var Arr: TIntArray; RangeLow, RangeHigh: integer): integer; overload; function FillRandomUniform (var Arr: TInt2DArray; RangeLow, RangeHigh: integer): integer; overload; function FillRandomUniform (var Arr: TInt3DArray; RangeLow, RangeHigh: integer): integer; overload; function FillRandomUniform (var Arr: TInt4DArray; RangeLow, RangeHigh: integer): integer; overload; function FlipDimArray (var Arr: TintArray; Index: integer): integer; overload; function FlipDimArray (var Arr: Tint2DArray; Index: integer): integer; overload; function FlipDimArray (var Arr: Tint3DArray; Index: integer): integer; overload; function FlipDimArray (var Arr: Tint4DArray; Index: integer): integer; overload; function FlipDimArray (var Arr: TDoubleArray; Index: integer): integer; overload; function FlipDimArray (var Arr: TDouble2DArray; Index: integer): integer; overload; function FlipDimArray (var Arr: TDouble3DArray; Index: integer): integer; overload; function FlipDimArray (var Arr: TDouble4DArray; Index: integer): integer; overload; function MaxArray (Arr: TIntArray): integer; overload; function MaxArray (Arr: TIntArray; var ix: integer): integer; overload; function MaxArray (Arr: TInt2DArray): integer; overload; function MaxArray (Arr: TInt2DArray; var ix, iy: integer): integer; overload; function MaxArray (Arr: TDoubleArray): double; overload; function MaxArray (Arr: TDouble2DArray): double; overload; function MaxArray (Arr: TDouble3DArray): double; overload; function MaxArray (Arr: TDouble4DArray): double; overload; function MeanArray (Arr: TDoubleArray; ElemLo, ElemHi: integer; var Mean: double): integer; overload; function MeanArray (Arr: TDouble2DArray; ColLo, RowLo, ColHi, RowHi: integer; var Mean: double): integer; overload; function MeanArray (Arr: TDouble3DArray; ColLo, RowLo, LayerLo, ColHi, RowHi, LayerHi: integer; var Mean: double): integer; overload; function MeanArray (Arr: TDouble4DArray; ColLo, RowLo, LayerLo, TSlotLo, ColHi, RowHi, LayerHi, TSlotHi: integer; var Mean: double): integer; overload; function MeanArray (Arr: TIntArray; ElemLo, ElemHi: integer; var Mean: double): integer; overload; function MeanArray (Arr: TInt2DArray; ColLo, RowLo, ColHi, RowHi: integer; var Mean: double): integer; overload; function MeanArray (Arr: TInt3DArray; ColLo, RowLo, LayerLo, ColHi, RowHi, LayerHi: integer; var Mean: double): integer; overload; function MeanArray (Arr: TInt4DArray; ColLo, RowLo, LayerLo, TSlotLo, ColHi, RowHi, LayerHi, TSlotHi: integer; var Mean: double): integer; overload; function MeanVarArray (Arr: TDoubleArray; FirstIx, LastIx: integer; var Mean, Vari: double): integer; overload; function MeanVarArray (Arr: TDouble2DArray; LowCol, LowRow, HighCol, HighRow: integer; var Mean, Vari: double): integer; overload; function MeanVarArray (Arr: TIntArray; FirstIx, LastIx: integer; var Mean, Vari: double): integer; overload; function MeanVarArray (Arr: TInt2DArray; LowCol, LowRow, HighCol, HighRow: integer; var Mean, Vari: double): integer; overload; function MinArray (Arr: TIntArray): integer; overload; function MinArray (Arr: TInt2DArray): integer; overload; function MinArray (Arr: TInt3DArray): integer; overload; function MinArray (Arr: TInt4DArray): integer; overload; function MinArray (Arr: TDoubleArray): double; overload; function MinArray (Arr: TDouble2DArray): double; overload; function MinArray (Arr: TDouble3DArray): double; overload; function MinArray (Arr: TDouble4DArray): double; overload; function MinMaxArray (Arr: array of double; var MinVal, MaxVal: double): integer; overload; function MinMaxArray (Arr: TDoubleArray; var MinVal, MaxVal: double): integer; overload; function MinMaxArray (Arr: TDouble2DArray; var MinVal, MaxVal: double): integer; overload; function MinMaxArray (Arr: TDouble3DArray; var MinVal, MaxVal: double): integer; overload; function MinMaxArray (Arr: TDouble4DArray; var MinVal, MaxVal: double): integer; overload; function MinMaxArray (Arr: TDoubleArray; FirstIx, LastIx: integer; var MinVal, MaxVal: double; var MinIx, MaxIx: integer): integer; overload; function MinMaxArray (Arr: TDouble2DArray; LowCol, LowRow, HighCol, HighRow: integer; var MinVal, MaxVal: double; var MinCol, MinRow, MaxCol, MaxRow: integer): integer; overload; function MinMaxArray (Arr: array of integer; var MinVal, MaxVal: integer): integer; overload; function MinMaxArray (Arr: TIntArray; var MinVal, MaxVal: integer): integer; overload; function MinMaxArray (Arr: TInt2DArray; var MinVal, MaxVal: integer): integer; overload; function MinMaxArray (Arr: TInt3DArray; var MinVal, MaxVal: integer): integer; overload; function MinMaxArray (Arr: TInt4DArray; var MinVal, MaxVal: integer): integer; overload; function MinMaxArray (Arr: TIntArray; FirstIx, LastIx: integer; var MinVal, MaxVal: integer; var MinIx, MaxIx: integer): integer; overload; function MinMaxArray (Arr: TInt2DArray; LowCol, LowRow, HighCol, HighRow: integer; var MinVal, MaxVal: integer; var MinCol, MinRow, MaxCol, MaxRow: integer): integer; overload; function MultiplyArrays (Arr1, Arr2: TDouble2DArray; var Product: TDouble2DArray): integer; overload; function MultiplyArrays (Arr1, Arr2: TDoubleArray; var Product: TDouble2DArray): integer; overload; function MultiplyArrays (Arr1, Arr2: TInt2DArray; var Product: TInt2DArray): integer; overload; function MultiplyArrays (Arr1, Arr2: TIntArray; var Product: TInt2DArray): integer; overload; function MultiplyArrayByScalar (Arr: TDoubleArray; Scalar: double; var Product: TDoubleArray): integer; overload; function MultiplyArrayByScalar (var Arr: TDoubleArray; Scalar: double): integer; overload; function MultiplyArrayByScalar (Arr: TDouble2DArray; Scalar: double; var Product: TDouble2DArray): integer; overload; function MultiplyArrayByScalar (var Arr: TDouble2DArray; Scalar: double): integer; overload; function MultiplyArrayByScalar (Arr: TDouble3DArray; Scalar: double; var Product: TDouble3DArray): integer; overload; function MultiplyArrayByScalar (var Arr: TDouble3DArray; Scalar: double): integer; overload; function MultiplyArrayByScalar (Arr: TDouble4DArray; Scalar: double; var Product: TDouble4DArray): integer; overload; function MultiplyArrayByScalar (var Arr: TDouble4DArray; Scalar: double): integer; overload; function MultiplyArrayByScalar (Arr: TIntArray; Scalar: integer; var Product: TIntArray): integer; overload; function MultiplyArrayByScalar (var Arr: TIntArray; Scalar: integer): integer; overload; function MultiplyArrayByScalar (Arr: TInt2DArray; Scalar: integer; var Product: TInt2DArray): integer; overload; function MultiplyArrayByScalar (var Arr: TInt2DArray; Scalar: integer): integer; overload; function MultiplyArrayByScalar (Arr: TInt3DArray; Scalar: integer; var Product: TInt3DArray): integer; overload; function MultiplyArrayByScalar (var Arr: TInt3DArray; Scalar: integer): integer; overload; function MultiplyArrayByScalar (Arr: TInt4DArray; Scalar: integer; var Product: TInt4DArray): integer; overload; function MultiplyArrayByScalar (var Arr: TInt4DArray; Scalar: integer): integer; overload; function MultiplyArraysElemw (Arr1, Arr2: TDouble2DArray; var Product: TDouble2DArray): integer; overload; function MultiplyArraysElemw (Arr1, Arr2: TDoubleArray; var Product: TDoubleArray): integer; overload; function MultiplyArraysElemw (Arr1, Arr2: TInt2DArray; var Product: TInt2DArray): integer; overload; function MultiplyArraysElemw (Arr1, Arr2: TIntArray; var Product: TIntArray): integer; overload; function StdDevArray (Arr: TDoubleArray; ElemLo, ElemHi: integer; var SDVal: double): integer; overload; function StdDevArray (Arr: TDouble2DArray; ColLo, RowLo, ColHi, RowHi: integer; var SDVal: double): integer; overload; function StdDevArray (Arr: TDouble3DArray; ColLo, RowLo, LayerLo, ColHi, RowHi, LayerHi: integer; var SDVal: double): integer; overload; function StdDevArray (Arr: TDouble4DArray; ColLo, RowLo, LayerLo, TSlotLo, ColHi, RowHi, LayerHi, TSlotHi: integer; var SDVal: double): integer; overload; function StdDevArray (Arr: TIntArray; ElemLo, ElemHi: integer; var SDVal: double): integer; overload; function StdDevArray (Arr: TInt2DArray; ColLo, RowLo, ColHi, RowHi: integer; var SDVal: double): integer; overload; function StdDevArray (Arr: TInt3DArray; ColLo, RowLo, LayerLo, ColHi, RowHi, LayerHi: integer; var SDVal: double): integer; overload; function StdDevArray (Arr: TInt4DArray; ColLo, RowLo, LayerLo, TSlotLo, ColHi, RowHi, LayerHi, TSlotHi: integer; var SDVal: double): integer; overload; function StoreArray (FName: string; Arr: TDoubleArray; Comment: string): integer; overload; function StoreArray (FName: string; Arr: TDouble2DArray; Comment: string): integer; overload; function StoreArray (FName: string; Arr: TDouble3DArray; Comment: string): integer; overload; function StoreArray (FName: string; Arr: TDouble4DArray; Comment: string): integer; overload; function StoreArray (FName: string; Arr: TDouble3DArray; InsertIndices: boolean; Comment: string): integer; overload; function StoreArray (FName: string; Arr: TDouble4DArray; InsertIndices: boolean; Comment: string): integer; overload; function StoreArray (FName: string; Arr: TIntArray; Comment: string): integer; overload; function StoreArray (FName: string; Arr: TInt2DArray; Comment: string): integer; overload; function StoreArray (FName: string; Arr: TInt3DArray; Comment: string): integer; overload; function StoreArray (FName: string; Arr: TInt4DArray; Comment: string): integer; overload; function StoreArray (FName: string; Arr: TInt3DArray; InsertIndices: boolean; Comment: string): integer; overload; function StoreArray (FName: string; Arr: TInt4DArray; InsertIndices: boolean; Comment: string): integer; overload; function SubtractArrays (Arr1, Arr2: TDoubleArray; var Difference: TDoubleArray): integer; overload; function SubtractArrays (Arr1, Arr2: TDouble2DArray; var Difference: TDouble2DArray): integer; overload; function SubtractArrays (Arr1, Arr2: TDouble3DArray; var Difference: TDouble3DArray): integer; overload; function SubtractArrays (Arr1, Arr2: TDouble4DArray; var Difference: TDouble4DArray): integer; overload; function SubtractArrays (Arr1, Arr2: TIntArray; var Difference: TIntArray): integer; overload; function SubtractArrays (Arr1, Arr2: TInt2DArray; var Difference: TInt2DArray): integer; overload; function SubtractArrays (Arr1, Arr2: TInt3DArray; var Difference: TInt3DArray): integer; overload; function SubtractArrays (Arr1, Arr2: TInt4DArray; var Difference: TInt4DArray): integer; overload; function TraceOfArray (Arr: TInt2DArray; var TrVal: integer): integer; overload; function TraceOfArray (Arr: TDouble2DArray; var TrVal: double): integer; overload; function TransposeArray (var Arr: TBool2DArray): integer; overload; function TransposeArray (var Arr: TInt2DArray): integer; overload; function TransposeArray (var Arr: TDouble2DArray): integer; overload; function VectorDotProduct (Vec1, Vec2: TDoubleArray; var Product: double): integer; overload; function VectorDotProduct (Vec1, Vec2: TIntArray; var Product: integer): integer; overload; function VectorCrossProduct (Vec1, Vec2: TDoubleArray; var Product: TDoubleArray): integer; overload; function VectorCrossProduct (Vec1, Vec2: TIntArray; var Product: TIntArray): integer; overload;
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